Tales of the Old World
“Charming villains have always had a decided social advantage over well-meaning people who chew with their mouths open.”
New Career: Investigator (A perceptive individual who can get to the bottom of things.)
Previous Career: Dilettante (Socially mobile, with a variety of different skills and interests.)
Intelligence 4 + 1 fortune
Fellowship 3 +1 fortune
Starting wealth: affluent, of course
Charm – specialty, gossip
Folklore – specialty, creature lore
Guile – specialty, appear innocent
Education, trained – specialty, geography
I Seem to Recall…
Better Lucky Than Good
I’ve seen worse…
I Know a Guy…
Big City Bravado
Investigator: When spending fortune points on Intuition or Observation, add trained die instead of fortune die for each point spent.
Dilettante: Once/session, treat any untrained basic skill as trained, or attempt an advanced skill as if acquired.
Kill non-henchmen greenskin, recover 1 stress or 1 fatigue or perform a free manoeuvre.
Any horse ridden by Averlander Strength +1.
Once/session when performing a social skill replace 1 misfortune die with 1 expertise die.
Starting wealth affluent for only 2 creation points.
Lise is 30 years old and moderately attractive. Her fine clothes, impeccable manners, education and natural charm are all tools that allow Lise to mingle with the upper classes. She grew up alongside the nobility of Averland and she is familiar with their names, families, connections, and influence.